local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
main_id = 997
L0_1 = {}
L1_1 = 99701
L0_1[1] = L1_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1006
L3_1.alias = "Qin"
L3_1.script = "Actor/Quest/Q411/Qin"
L3_1.pos = "Q370Qin"
L3_1.scene_id = 1004
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q370Ambor"
L4_1.data_index = 0
L4_1.scene_id = 1004
L4_1.room_id = 1
L5_1 = {}
L5_1.id = 1007
L5_1.alias = "Lisa"
L5_1.script = "Actor/Quest/Q411/Lisa"
L5_1.pos = "Q370Lisa"
L5_1.scene_id = 1004
L5_1.data_index = 0
L5_1.room_id = 1
L6_1 = {}
L6_1.id = 1004
L6_1.alias = "Gaia"
L6_1.script = "Actor/Quest/Q301/Gaia301"
L6_1.pos = "Q370Gaia"
L6_1.scene_id = 1004
L6_1.data_index = 0
L6_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["99701"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L1_1.trial_actors = L2_1
L2_1 = {}
L1_1.actors = L2_1
L2_1 = {}
L1_1.items = L2_1
L2_1 = {}
L1_1.monsters = L2_1
L2_1 = {}
L1_1.gadgets = L2_1
L0_1["99701"] = L1_1
